Addictive 247 Blog

Not a multi-million pound faceless corporation but an Independent game developer. People often confuse the two!

Thursday, 26 March 2015

Solid Spheres Ultimate - Trailer 1

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Friday, 7 November 2014

Super Ten Ton Ninja Coming Soon Trailer

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Sunday, 5 October 2014

Super Ten Ton Ninja DeTONate Mode

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Monday, 28 May 2012

Because We May

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We're taking part in " Because We May " which is great news for you as it means that all our games are reduced in price until ...
Sunday, 1 April 2012

Late to the party!

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So I've just started using Twitter after a friend recommended it to me as a great way to spread the word about stuff you're working ...
Tuesday, 6 March 2012

Something is on the way . . .

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. . . maybe in the summer, maybe a little bit later. The past dictates that anything I talk about on this blog always goes wrong so I'...
Saturday, 31 December 2011

Wow! Another Year!!!

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I didn't realise that its been so long since I last posted a blog message. To be honest 2011 wasn't really a good year for Addicti...
Friday, 7 January 2011

Spoon.net

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Ok, lets get it out the way - - Happy New Year - - There you go, enough of that stuff as already it's been a bad start to the year and ...
Tuesday, 21 December 2010

Ten Ton Ninja Xmas Level Pack

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Just uploaded the new Xmas Level pack for Ten Ton Ninja . It's 5 extra levels of fat ninja Christmas fun! Get it at http://www.addict...
Sunday, 19 December 2010

Ten Ton Extra Levels

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Currently working on some extra levels for Ten Ton Ninja with a Christmas theme. They should be available in the next day or so. There...
Thursday, 16 December 2010

Humble Indie Bundle #2

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http://www.humblebundle.com/ Pay what you want . . . need I say more!
Saturday, 11 December 2010

Game Modes

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The article I posted the other day about creating game modes and not levels was a really interesting read and got me thinking (and doing) ab...
Tuesday, 7 December 2010

Another interesting read . .

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http://www.toonormal.com/2010/12/03/five-years-as-a-full-time-indie/ A really good read about a full time Indie Developer and the journey ...
Saturday, 4 December 2010

Create game modes, not levels

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A very interesting article here It's about game design and about creating game modes and not levels. It's a lengthy article but we...
Monday, 29 November 2010

Working hard

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Yes, I'm still alive!!! Haven't really posted recently as not much to say. I've been playing around with a few different ideas ...
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