Showing posts with label magic. Show all posts
Showing posts with label magic. Show all posts

Tuesday, 21 July 2009

It's a Kind of Magic

How do you want your toast?
This is a little screenie showing our wizard firing his wand. I need to record a bit of video footage to really show off the animation but you can see that when he fires his wand he jumps up in the air slightly as though he's struggling to control the power that he's unleashing.

I've also been thinking about how the firing of the wand will work. For now you can just keep your finger down on fire and have a massive blast of magic (like above). This looks great but I thnk it will make the game very easy as even from the start you'll have quite a powerful weapon.

One idea is to have an energy bar that depletes when you fire. If you keep your finger on fire it may last 10 seconds before you have to let go and let it charge up again. Short bursts of magic won't affect the energy bar.

It's probably far too early to decide and I'm sure the design of the game will go through many changes, but it's good to try a few things out to see which one fits.