Saturday, 31 July 2010

Crazy Man!

crazy man
Sneak peak at the first draft of the "crazy man" for the new game.
This was sketched on a tablet by Phil and is a rough first draft. The look we're going for will be a kind of Manga style.

When Phil has some free-time he'll import it into 3DS Max and then animate it.
Phil's free-time is going to be scarce though as he's just become a dad - congrats Phil and Lianne :)

Tuesday, 27 July 2010

Getting the band back together

Marc and Phil just before a boozy night out!Well getting the "old team" back together anyway.

A couple of weeks ago I met up with my old chum Phil for a few drinks and a chat. We haven't worked on a game together for probably a couple of years now.

Phil is responsible for all the graphics in OrbitZ, Solid Spheres Deluxe, Coin World, Coin Planets, Baby Boom I and II, Donuts in Danger and Addictive Football - phew!
We've also worked together on some contracted games for other companies. We have a great history of work and work really well together.

So we discussed some ideas and one of them made us chuckle - or was that the beer?!
Anyway, if we both liked the idea, then it must be worth doing.

So, work has started on our latest joint project and I'm very excited. All I'll say for now is that it's a fighting game in the style of classic fighting games from years back.

Will post more very soon.

Wednesday, 7 July 2010

Price Drop!

I was away last week for a much needed holiday - great to get back to reality :(

Anyway, I've been meaning to reduce all the prices of our games for a while now.
So every single game is now only $4.95!

This isn't a sale or some other time-limited discount; You can have any game for just $4.95.

So stop hanging around here and get over to our store at http://www.addictive247.co.uk/purchasegame.htm

That is all :)

Thursday, 24 June 2010

360 Stunt!

Ten Ton doing a spin or deciding how to divide up a cake??
In the original version of Ten Ton you could do 360 spins but weren't awarded for it. Now you are in the form of a 360 Stunt Bonus.

If you do a 360 you gain extra points plus more Ninja Skill. If you carry on pushing in the direction you're spinning you can build up a run of 360's.
However, do too many (not disclosing the amount!) and you get a Dizzy Penalty which throws Ten Ton off into the sky and you lose points.

It hasn't been simple to code but it now works well and adds that little bit more to the game.

Tuesday, 22 June 2010

Still Swinging!

What a terrible title for a blog post!

Anyway, still messing around with the Ten Ton Ninja code and still enjoying every minute of it. I love flinging the little fattie around the screen!

I've added some cool lasers in, which streak across the screen. They look great and are very hard to dodge. The actual laser turrets rotate and track Ten Ton so it makes it very hard to not get hit.

I've also changed how the Ninja Skill bar works. Now it gives 3 special abilities. Build up enough ninja skill and first of all you get extra time - not too exciting, I know.
Build it up a bit further and you initiate a Special Attack which sees our fat hero throwing ninja stars at enemies.
The third time you build up you become invincible.

It's quite a change from the original game but it does make you want to build up your Ninja Skill more rather than just collecting the gems. I might come up with some other skills to include also.

Friday, 18 June 2010

Reset Scores

Donuts in Danger
Meant to reset the High Score table for the Flash version of Donuts in Danger - but forgot!

Just done it now, so you've got no excuse for not trying to get on the leader board now.

Play it HERE

Thursday, 17 June 2010

Playing Around!

The other day I fired up Ten Ton Ninja and ended up spending about 40 minutes playing it. I'd forgotten how much I enjoyed the game. It's quite strange to have so much fun on a game that you've written yourself.

When the game was released it did receive a vast amount of praise and I do still wonder if a remake/re-design is needed??

Anyway, for the last day or so I've been playing around with the code and am having a fine old time just tinkering and not really making any progress! It's nice to just mess about without any added pressure of trying to make it into something else.

Tonight I'm looking at making a massive scrolling level for Ten Ton to swing around in. Not for any reason, apart from I think it will be fun!

Saturday, 12 June 2010

New Template

Changed the background and style of this blog as it was boring the life out of me!

I think it looks much cleaner now although the background isn't exactly game related. I'll probably change it another 3 times this weekend, just for fun!

Sunday, 16 May 2010

Skin & Bones Chapter 3

It's been a while coming but Skin & Bones Chapter 3 is now available to play online at http://www.addictive247.co.uk/flashskinandbonesch3.htm

This time our two unlikely friends battle it out at Future City!

Enjoy!

Thursday, 8 April 2010

Saturday, 3 April 2010

Donuts in Danger


This was a game we released quite a while ago so have decided that it was perfect for being converted to Flash.

Hopefully it's going to be released this weekend. It will be the full game featuring 45 levels including 4 bosses to fight and the upgrade shop. There's also some new music and some graphical changes.

Monday, 15 March 2010

Doing well

Skin & Bones Chapter 1 is doing really well and people seem to be enjoying it.

You can also play it in the following places:

NewGrounds

Kongregate

If you enjoy the game then why not leave a response or a rating on Newgrounds or Kongregate.

Also, Chapter 2 should be out within the next day or so :)

Friday, 12 March 2010

Skin & Bones Chapter 1

Available in Flash!!

Start playing at http://www.addictive247.co.uk/flashskinandbonesch1.htm

Chapter 1 is the first world from the main download version of the game.

More chapters to come very soon. Enjoy!

Tuesday, 9 March 2010

Flash!


ClickTeam have released their SWF File Exporter and I must say that it's fantastic!! I've been using the beta version for a month or so now and I'm very impressed with the results.

I'm hoping to have a Flash version of Skin & Bones done in the next day or so. In fact what I'm calling "Chapter 1" is already done, but not uploaded. The game will now be split down into Chapters so the file size isn't huge. Anyway, I'll post a link in the next day or so.

More details about this fantastic product by ClickTeam can be found at http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=178830#Post178830 or purchased in the store at http://www.clickteam.co.uk/acatalog/Multimedia_Authoring.html (it's only £49 !!)